Manga - běžná zakřivení
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Nejdůležitější věcí při kreslení jakékoliv textílie je zvážit v jakém směru bude látka tlačena/vtlačena. Záhyby se tvoří kdykoliv je textílie natahována nebo vtlačena - rozmyslete si jak přesně chcete pohnout látkou a zbytek je jednoduchý. Vždy berte v potaz postavu pod látkou - oblečení by mělo odrážet tvar osoby pod ní. Později to probereme. Vlevo je pár příkladů typických shybů. Všiměte si pohybu každého z nich - textílie jde dolů na prvních dvou a jsou tlačeny dolů gravitací. Tento typ záhybu může být na něčem co volně visí, například dlouhý kabát. Na levém dolním a horním pravém obrázku je textílie nejen tlačena gravitací, ale tažen doleva (pravděpdoobně rukou která je pod oblečením). Záhyby se stávají více horizontální než vertikální čím více jsou napnuty. Také si všiměte jak jsou vloženy jeden do druhého. To se většinou stane když klouby nebo místa s poklesem látky jsou svázány. Dolní pravý obrázek je trošku více složitý příklad látky tažené dovíce stran. Všiměte si jak ohyby sledují směr kterým je látka tažena. |
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Now that we know a few of the basic shapes of folds in fabric, let's move on and see how clothing should look when it is actually being worn by someone. At the left, we have an example of a very loose, draping sleeve. As mentioned before, the main thing to consider is which direction the fabric will be pulled. The sleeve here is being pulled in two main directions: downwards because its pulled by gravity, and to the left because its attached to the main garment and is being stretched across the arm and torso. The folds in the sleeve will follow the direction that the cloth is being pulled. Notice also how the cloth bunches up around the wrist. This isn't necessary, but it does indicate the length and looseness of the sleeve. |
Here are three more sleeve examples. These sleeves are not as loose as the one shown above, and all stick pretty close to the arm. In these examples, the cloth is stretched from the arm to the shoulder and torso, rather than being pulled down mainly by gravity. There isn't enough material to be pulled down too greatly. Since the fabric is pulled horizontally, the folds should reflect this. The best example is the top picture here; notice how the folds move towards the shoulder instead of towards the ground. The sleeve in the middle picture is a little looser, and is pulled down by gravity more. The sleeve in bottom picture is big and loose, but is rolled up at the elbows, and thus doesn't hang and droop as much as the sleeve in the previous example. |
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Now that we know some basic shapes and know a little more about how clothing should fit on your subject, let's work on the actual parts of your character's wardrobe. We'll start off by going over basic shirts. Whatever type of shirt you draw, there are some basic places where folds will occur. Sleeves will be stretched towards the shoulder. Fabric generally gathers and bunches up around the armpits and waistline. If you are drawing a character with a heavy jacket or a loose shirt, the fabric should be thick and baggy and full of folds and creases, while if it is a tighter fitting garment, the clothing will stick pretty close to your subject (which is why it is important to be able to draw bodies; I have found that you cannot always cover up your entire character with really loose clothing to hide the fact that you aren't very strong in figure drawing. ^_~) |
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